The api for a light, please see the definitions for ambient, directional, hemisphere, point and spot as this is just a shared interface for all of them.
A light can be created by calling the corresponding method in the light scene.
A light has a multitude of properties and methods that can be used to adjust the behavior.
The api for a light, please see the definitions for ambient, directional, hemisphere, point and spot as this is just a shared interface for all of them. A light can be created by calling the corresponding method in the light scene. A light has a multitude of properties and methods that can be used to adjust the behavior.