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IBox
Interface IBox
Hierarchy
IGeometry
IBox
Implemented by
Box
Index
Properties
bounding
Sphere
max
min
Methods
apply
Matrix
clamp
Point
clone
contains
Point
intersect
intersects
is
Empty
reset
set
From
Attribute
Array
union
Properties
bounding
Sphere
bounding
Sphere
:
ISphere
max
max
:
vec3
min
min
:
vec3
Methods
apply
Matrix
apply
Matrix
(
matrix
:
mat4
)
:
IBox
Parameters
matrix:
mat4
Returns
IBox
clamp
Point
clamp
Point
(
point
:
vec3
)
:
vec3
Parameters
point:
vec3
Returns
vec3
clone
clone
(
)
:
IBox
Returns
IBox
contains
Point
contains
Point
(
point
:
vec3
)
:
boolean
Parameters
point:
vec3
Returns
boolean
intersect
intersect
(
origin
:
vec3
, direction
:
vec3
)
:
null
|
number
Parameters
origin:
vec3
direction:
vec3
Returns
null
|
number
intersects
intersects
(
origin
:
vec3
, direction
:
vec3
)
:
boolean
Parameters
origin:
vec3
direction:
vec3
Returns
boolean
is
Empty
is
Empty
(
)
:
boolean
Returns
boolean
reset
reset
(
)
:
void
Returns
void
set
From
Attribute
Array
set
From
Attribute
Array
(
array
:
Int8Array
|
Uint8Array
|
Int16Array
|
Uint16Array
|
Uint32Array
|
Float32Array
, stride
?:
number
, bytes
?:
number
, matrix
?:
mat4
)
:
IBox
Parameters
array:
Int8Array
|
Uint8Array
|
Int16Array
|
Uint16Array
|
Uint32Array
|
Float32Array
Optional
stride:
number
Optional
bytes:
number
Optional
matrix:
mat4
Returns
IBox
union
union
(
box
:
IBox
)
:
IBox
Parameters
box:
IBox
Returns
IBox
Exports
IBox
bounding
Sphere
max
min
apply
Matrix
clamp
Point
clone
contains
Point
intersect
intersects
is
Empty
reset
set
From
Attribute
Array
union