StaticinstanceLoad the material content into a scene graph node.
the material content
the scene graph node
Optionalid: stringLoad a map from a definition.
Optionaldefinition: IMapDataPropertiesDefinitionOptionalpresetData: IMaterialContentDataV3OptionalpresetData: IMaterialContentDataV3OptionalpresetData: IMaterialContentDataV3
Create a material data based on the material properties